grid

Draw an unlimited square grid of lines on the deck, starting with x,y and extending off the end of the deck.

Options

All of these options support arrays and singleton expansion (except for range). See Squib Thinks in Arrays for deeper explanation.

x

default: 0

the x-coordinate to place, relative to the upper-left corner of the card and moving right as it increases. Supports Unit Conversion.

y

default: 0

the y-coordinate to place, relative to the upper-left corner of the card and moving downward as it increases. Supports Unit Conversion.

width

default: :deck (the width of the deck)

the spacing between vertical gridlines. Supports Unit Conversion.

height

default: :deck (the height of the deck)

the spacing between horizontal gridlines. Supports Unit Conversion.

fill_color

default: '#0000' (fully transparent)

the color or gradient to fill with. See Specifying Colors & Gradients.

stroke_color

default: :black

the color with which to stroke the outside of the shape. See Specifying Colors & Gradients.

stroke_width

default: 2

the width of the outside stroke. Supports Unit Conversion.

stroke_strategy

default: :fill_first

Specify whether the stroke is done before (thinner) or after (thicker) filling the shape.

Must be either :fill_first or :stroke_first (or their string equivalents).

dash

default: '' (no dash pattern set)

Define a dash pattern for the stroke. This is a special string with space-separated numbers that define the pattern of on-and-off alternating strokes, measured in pixels or units. For example, '0.02in 0.02in' will be an equal on-and-off dash pattern. Supports Unit Conversion.

cap

default: :butt

Define how the end of the stroke is drawn. Options are :square, :butt, and :round (or string equivalents of those).

range

default: :all

the range of cards over which this will be rendered. See Using range to specify cards

layout

default: nil

entry in the layout to use as defaults for this command. See Layouts are Squib’s Best Feature.

Examples