cut_zone

Draw a rounded rectangle set in from the edges of the card to indicate the bleed area.

This method is a wrapper around rect, with its own defaults.

Options

All of these options support arrays and singleton expansion (except for range). See Squib Thinks in Arrays for deeper explanation.

margin

default: ‘0.125in’

The distance from the edge of the card to the cut zone. Supports Unit Conversion.

width

default: width - margin (the width of the deck minus the margin)

the width of the box. Supports Unit Conversion.

height

default: height - margin (the height of the deck minus the margin)

the height of the box. Supports Unit Conversion.

fill_color

default: '#0000' (fully transparent)

the color or gradient to fill with. See Specifying Colors & Gradients.

stroke_color

default: :blue

the color with which to stroke the outside of the shape. See Specifying Colors & Gradients.

stroke_width

default: 1.0

the width of the outside stroke. Supports Unit Conversion.

stroke_strategy

default: :fill_first

Specify whether the stroke is done before (thinner) or after (thicker) filling the shape.

Must be either :fill_first or :stroke_first (or their string equivalents).

join

default: :mitre

Specifies how to render the junction of two lines when stroking. Options are :mitre, :round, and :bevel.

dash

default: '3 3' (no dash pattern set)

Define a dash pattern for the stroke. This is a special string with space-separated numbers that define the pattern of on-and-off alternating strokes, measured in pixels or units. For example, '0.02in 0.02in' will be an equal on-and-off dash pattern. Supports Unit Conversion.

cap

default: :butt

Define how the end of the stroke is drawn. Options are :square, :butt, and :round (or string equivalents of those).

x

default: margin (whatever the margin was set to)

the x-coordinate to place, relative to the upper-left corner of the card and moving right as it increases. Supports /units`and :doc:/shorthands`.

y

default: margin (whatever the margin was set to)

the y-coordinate to place, relative to the upper-left corner of the card and moving downward as it increases. Supports /units`and :doc:/shorthands`.

range

default: :all

the range of cards over which this will be rendered. See Using range to specify cards

layout

default: nil

entry in the layout to use as defaults for this command. See Layouts are Squib’s Best Feature.

angle

default: 0

the angle at which to rotate the rectangle about it’s upper-left corner

x_radius

default: 0.125in

The x radius of the rounded corners. Supports Unit Conversion.

y_radius

default: 0.125in

The y radius of the rounded corners. Supports Unit Conversion.

radius

default: nil

The x and y radius of the rounded corners. If specified, overrides x_radius and y_radius. Supports Unit Conversion.

Examples

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require 'squib'

Squib::Deck.new do
  background color: :white
  safe_zone # defaults TheGameCrafter 0.25in around the edge, rounded corners
  cut_zone  # defaults TheGameCrafter 0.125in around the edge

  text str: 'Poker card with proof lines', x: '0.25in', y: '0.25in'
  save_png prefix: 'proof_poker_'
end


Squib::Deck.new(width:'2in', height: '1in')do
  background color: :white
  safe_zone stroke_color: :purple, margin: '0.1in'
  cut_zone stroke_color: :purple, margin: '0.05in'

  text str: 'Small card with proof lines', x: '0.1in', y: '0.1in',
       font: 'Arial 10'

  save_png prefix: 'proof_tiny_'
end